goblin

ocv 5 dcv 5 ecv 3
str 12 dex 15 con 10 body 10 int 5 ego 10 pre 10 com 4 pd 2 ed 2 spd 3 rec 4 end 20 stun 21
disadvantages: DF goblin
movement: running 6" swimming 2"
skills: shrinking minus 2 dcv minus 2 per roll minus 2 kb 0end WF mace language goblinoid
equipment: small mace 1/2d6 hka leather armor 2def

goblin

mage guilds unite! PhilipMiller